karindalziel – THATCamp Iowa City 2012 http://iowacity2012.thatcamp.org The Humanities and Technology Camp Thu, 12 Apr 2012 01:56:35 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.12 Design/UX/Interface/Interaction In the Digital Humanities and Education http://iowacity2012.thatcamp.org/03/28/designuxinterfaceinteraction-in-the-digital-humanities-and-education/ http://iowacity2012.thatcamp.org/03/28/designuxinterfaceinteraction-in-the-digital-humanities-and-education/#comments Wed, 28 Mar 2012 16:43:07 +0000 http://iowacity2012.thatcamp.org/?p=304 Continue reading ]]>

I recently attended the interactive portion of the SXSW conference in Austin, and went to a few design* sessions. From these and from looking through the descriptions of other design sessions, I gather that Digital Humanities presents its own set of particular design problems. Some ideas for discussion:

  • How to operate as a sole designer at a DH center or department? How can you get input, build a community of others to bounce ideas off of or to honestly critique your own work?
  • How can you get your stakeholders to honestly critique your design beyond “I don’t like purple?”
  • How important is good design (here I am referring to a more traditional definition – colors, layout, pixel pushing) anyway?
  • What does it mean to design for DH/education, and how is it different from the for profit world?
  • What kinds of designers exist in DH/education, and what are they expected to do?
  • Are there ways to use some of the testing efforts of the “big guys” (A/B testing, formal usability tests) without the expense?
  • Am I the only one obsessed with design?

Some reading: Jeremy Boggs’ post about DH design, Parts 1, 2, 3, 4, and 5. My post on my design process. Any others?

* I am using design here to mean not just the actual website design but the interaction, experience, usability, etc. I find in Digital Humanities it is rare to get one designer, let alone several who can each specialize in one of the above.

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